Math 20    Perimeter/Area    Surface Area/Volume    Pi    Distributive Property    Equations    Equation Methods    Factoring

Geometric Shape

Surface Area

Enrichment

A = area of the base

P = perimeter of the base

Diagrams are Nets

Volume

A = area of the base

P = perimeter of the base

Diagrams are Skeletons

prism (general)

  • Base and Top match
  • Sides: rectangle

 

  SA = 2A + Ph

V = Ah

triangular prism

  • Base: triangle
  • Top: triangle
  • Sides: rectangles
  SA = 2A + Ph

SA = 2(1/2ab) + (b + c + d)h

SA = ab + (b + c + d)h

triangular_prism_sml.png (33744 bytes)

V = Ah

V = 1/2 abh

triangular_prism.gif (1150 bytes)

rectangular prism

  • Base: rectangle
  • Top: rectangle
  • Sides: rectangles

 

SA = 2A + Ph

SA = 2(lw) + (2l + 2w)h

rectangular_prism_net.gif (1694 bytes)

rectangular_prism.gif (1540 bytes)

Regular square prism

  • Base: square
  • Top: square
  • Sides: rectangles

 

SA = 2A + Ph

SA = 2(s2) + (4s)h

square_prism_sml.png (32923 bytes)

V = Ah

V = s2h

square_prism_vol.png (28523 bytes)

regular pentagonal prism

  • Base: pentagon
  • Top: pentagon
  • Sides: rectangles

 

 

SA = 2A + Ph

SA = 2(1/2ans) + nsh

SA = 2(1/2a)(5)s + 5sh

SA = 5as + 5sh

pent_net.gif (1423 bytes)

V = Ah

V = 1/2ansh

V = 1/2a(5)sh

V = 5/2ash

pentagonal_prism.gif (1269 bytes)

regular hexagonal prism

  • Base: hexagon
  • Top: hexagon
  • Sides: rectangles

 

 

SA = 2A + Ph

SA = 2(1/2ans) + nsh

SA = 2(1/2a)(6)s + 6sh

SA =6as + 6sh

hex_net.gif (1832 bytes)

V = Ah

V = 1/2ansh

V = 1/2a(6)sh

V = 3ash

hexagonal_prism.gif (1406 bytes)

cube

  • Base: square
  • Top: square
  • Sides: squares

 

SA = 2A + Ph

SA = 2(s2) + (4s)s = 6s2

cube_net_sml.png (28862 bytes)

V = Ah

V = s3

cube.gif (1355 bytes)

regular pyramid (general)

  • Top: point
  • Sides: triangles

 

SA = A + n(1/2sl)

l = slant height

V = 1/3Ah

regular triangular pyramid

  • Base: triangle
  • Top: point
  • Sides: triangles

 

SA = A + n(1/2sl)

SA = 1/2as + (3)(1/2sl)

SA = 1/2as + 3/2sl

triangular_reg_pyramid_sml.png (40438 bytes)

V = 1/3Ah

V = 1/3(1/2 ab)h

V = 1/6 abh

tpyramid.gif (2377 bytes)

 

regular square pyramid

  • Base: square
  • Top: point
  • Sides: triangles

 

 

SA = A + n(1/2sl)

SA = s2 + (4)(1/2sl)

SA = s2 + 2sl

square_pyramid_sml.png (37371 bytes)

V = 1/3Ah

V = 1/3(b2)h

= 1/3b2h

spyramid2.gif (2815 bytes)

regular pentagonal pyramid

  • Base: pentagon
  • Top: point
  • Sides: triangles

 

 

SA = A + n(1/2sl)

SA = 1/2a(5)s + (5)(1/2sl)

SA = 5/2as + 5/2sl

pentagonal_pyramid.gif (2204 bytes)

V = 1/3Ah

V = 1/3(1/2anb)h

V = 1/6 anbh

pentagonal_pyramid_vol.png (29199 bytes)

regular hexagonal pyramid

  • Base: hexagon
  • Top: point
  • Sides: triangles

 

 

SA = A + n(1/2sl)

SA = 1/2a(6)s + (6)(1/2sl)

SA = 3as + 3sl

hexagonal_pyramid_sml.png (40635 bytes)

V = 1/3Ah

V = 1/3(1/2anb)h

V = 1/6 anbh

hexagonal_pyramid_vol.png (28342 bytes)

cylinder

  • Base: circle
  • Top: circle
  • Side: rectangle (label)

 

SA = 2A + Ph

SA = 2(p r2) + (2pr)h

cylinder_net_sml.png (33177 bytes)

V = Ah

V = p r2h

cylinder.GIF (1709 bytes)

cone

  • Base: circle
  • Top: point
  • Side: none (part of a circle)

 

cone_sml.png (34352 bytes)

Explanation

V = 1/3 Ah

V = 1/3pr2h

cone.png (38273 bytes)

The volume of a cone is one third the volume of the corresponding cylinder.

sphere

  • Base: none
  • Top: none
  • Sides: none

 

SA = 4pr2

sphere.GIF (3975 bytes)

V = 4/3pr3

sphere_volume.gif (1432 bytes)

 

Comments to:  Jim Reed
Started September, 1998. Copyright © 2006, 2007, 2008